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Redux: want to transform a value before it hits state, but it's async AND requires input from other bits of state. Solve with middleware?
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I _think_ this is a side effect, and I don't want to use Sagas (more overhead than I want to add). Keep trying to solve with async actions—
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—but it just doesn't fit. Particularly as it requires additional state values, which the action creator doesn't have access to.