rem’s avatarrem’s Twitter Archive—№ 72,116

  1. Anyone able to recommend canvas rendering strategies (either articles or methodologies) for 2D games. Not looking for a library, looking for fundamentals.
    1. …in reply to @rem
      For context: Previously I was managing my own video ram and then using that to render from. Now I'm thinking about having screen buffers that flatten to video/canvas. (This is in JavaScript)