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Rethought the logic a bit more and now representing memory in an array and doing tests against that instead. So now collision testing works. tetris-npvoyofecx.now.sh Memory.js tetris-npvoyofecx.now.sh/memory.js No line clearing yet, and cleverly game ends when you get OUT_OF_BOUNDS! :)
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Mobile support now: tetris-njcrsfelvo.now.sh Touch on canvas to rotate. Touch left or right of canvas to move block. Touch below canvas to drop down.
